Animated Film and Moore’s Law

Every year animation blogs and news sites will talk about the influx of animated features. They’ll talk about a bubble, they’ll talk about how unsustainable it is. And they might be right. I think that this trend only started as CGI films started to be made, and animation became digitized. Animation started following Moore’s Law.

“Moore’s Law is a computing term which originated around 1970; the simplified version of this law states that processor speeds, or overall processing power for computers will double every two years. A quick check among technicians in different computer companies shows that the term is not very popular but the rule is still accepted.”


We can expect that the number of animated features being made to grow exponentially, and the price to produce them to drop. There is some fear that the market can’t possibly bear this many films, and that might be true. There could be massive change in the systems that create and distribute content. When there are more than a hundred, or a thousand animated films produced every year the market will have to change. We probably won’t have as many 150 million dollar movies. And a lot of these films will probably be created by very small teams, or even single creators. I tend to believe that this will be good for animation. We will have the diversity of content we have dreamed about.