Film Crit Hulk and why shorts are meant for learning

I liked this Twitter thread from Film Crit Hulk about short films. Despite his name, Film Crit Hulk is one of the very best places to read film criticism and learn about storytelling and filmmaking. That’s why this thread is so good.

The thread made me think of is the place shorts have in our culture. Short fiction in any medium. Short stories, short comics, short films. The truth is people don’t seek out this work. The industry is too busy to seek them out. They might go a film festival. I don’t think audiences seek them out either. Yet, at the same time beginners are encouraged to make shorts. This gets to Hulk’s final point.

The purpose of most short films is to learn. Short projects are where you cut your teeth and learn. I encountered this situation earlier this week. Isaiah and I are in the middle of production our next short comic. It’s going slowly, we’re undermotivated so we had a call. We wanted to take a cold hard look at the project. What we came to is that we’re either making things to build an audience or we’re trying to make something good. It would easy to say that we’re trying to do both. When you’re trying to figure out your goals, stick to one. Having too many goals will split you in different directions. It became clear is that if we were interested in growing our audience we’d be working differently. One might make more content share more often. What we were focused on was making something good. More specifically it was about learning how to make something good. Getting better at storytelling, and finding a story we’re excited about. After we finish this project, learn from it and move to the next one.

Start with short fiction because it’s a great training ground. It’s a great training ground because you will falter and fail. The iteration, the feedback will make you better at what you do. It might seem ideal to start a big project now. Working on short projects gives you a taste of how much energy any project takes. When you have the experience of making many things, you can stare down a big project with a bit more confidence. Knowing you can see it through the other side.

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Building Community and Starting a Cohort

Just last weekend my friend Aisha and her organization Car Tune hosted an a cartoon barbecue. Car Tune is working to connect and organize animators, animation artists, and everyone who works in animation to talk about the industry, the work, and future of animation in Toronto. A normal barbeque is fun but this one was special. What’s exciting about events like this barbeque is that we’re starting to build a community. Community is a really powerful thing.

There’s an idea I quite like from musician, Brian Eno. It’s called scenius. It’s the idea that lone geniuses isn’t helpful and isn’t true. Scenius is the idea that genius needs a community and a culture. “let’s forget the idea of “genius” for a little while, let’s think about the whole ecology of ideas that give rise to good new thoughts and good new work.” To create interesting work you need a whole scene of artists, critics, fans, and patrons. The feedback loop is what creates great work. “Scenius is the intelligence of a whole… operation or group of people.”

This creative culture in Hollywood is what makes the place so potent. They have many artists and support people that are feeding the culture. You can also see this in how the network studios are set up. For instance at Cartoon Network, Disney, and Nickelodeon there is a cohort of creators working in the same building, competing and feeding off each other. Each show develops and fosters new talent that will go on to make the next shows. Out of The Marvellous Misadventures of Flapjack came Regular Show, Adventure Time, Gravity Falls, Over the Garden Wall, out of those shoes came Steven Universe, OK KO, Owl House, Ducktails, etc.

By building our community we are creating the environment to create the first cohort. The first group of creators that will bring up the next set of creators. Culture is built from the ground up. It is not one thing or one place, it’s the ecosystem, a scenius. It’s the effort of a lot of people willing to make a change. If we can take hungry animators and artists and combine them with resourceful producers we can make something interesting. Collaborating with amazing people is one of the great benefits of working in animation. Building the community is up to everyone who wants to be part of it. If you want your own projects to succeed, figure out the small ways you can contribute to the scenius.

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