It can be helpful to think of your work like experiments.
“Everything usually feels so serious — like if you make one mistake, it’ll all end in disaster. But really everything you do is just a test: an experiment to see what happens.” Derek Sivers
The technology industry has taught us the fastest way to make good products is to build>test>learn>build>test>learn. Improvement through iteration. Building things to see what will happen.
What I’ve noticed is that most indie successes tend to be tests. Simon’s Cat or Lucas the Spider to my knowledge weren’t designed to be hits. The idea was, “this might be fun to try.”
So why not test something out, just to see what happens.